We are in the endgame now, folks.
I’ve been running my D&D campaign Fateless for ten months now, and we are in the final arc.
It has been a ride and a half, filled with highs and lows. Being a Dungeon Master turned out to be a lot of fun but at the same time, it can be very stressful. While I somewhat regret making my first campaign homebrew, I am happy with how it turned out for the first part.
Sure, I made mistakes but I learned from them and will apply these skills to the remainder of this campaign and others moving forward. I can say with confidence that I am a decent DM. I still have a lot to learn but with each season I’m getting better and better.
At the rate Fateless is going, we have about eight sessions left to go. That of course is all depending on the choices of the party so it could be less or more.
In Fateless, the party have recently librated Lilly’s former fellow slaves from their cruel mistress who seems to have a hand in everything that went bad for the party at one point or another. In doing so, Messer had to fight his resurrected dad and Lilly was one bad roll away from death.
They have found the identity of the BBEG and are working with the Empress to take her down. Along the way, they discovered that Rage is the son of Airtaefae (the BBEG) and a devil via monstrous experiments.
If they think these are the only reveals I have in place, they are sadly mistaken. I may only have a handful of sessions left, but I am taking full advantage of my time.
This is a very bittersweet time for me. On one hand, seeing these characters grow over these past months from where they started to now being on the edge of glory is heartwarming. Yet at the same time, I almost don’t want it to end. I spent almost a year crafting a world from scratch, blood, sweat and all-nighters went into Damocles so I am sad to say goodbye.
I am working overtime to ensure the final sessions are memorable for all the right reasons. Making new monsters, polishing the twists and turns and trying to tie up any loose ends. I want to make it the best send-off I can.
This Monday Ben ran a one-shot letting me have a break from the DM hot seat. After being a DM for almost a year, it felt weird to be a player again. Like putting on your old favourite jumper after losing weight, it felt off. Not in a bad way, more akin to the uncanny valley sensation. Something I am going to have to get used to again.
I still have a bit of time left before that happens, so I fully intend on making the most of it. Hopefully, I’ll be prepared to hand over the title when that day comes. For now, it’s up to me to make sure this story has a memorable end.